✉ parcelkinPASSING PLACES

A SMALL POSTAL PUZZLE ABOUT MAKING SPACE

A little room for everyone.

Three little couriers. One shared courtyard. Get each friend to its matching stamp, one synchronized beat at a time.

0BEATS
THE LITTLE POST · MORNING COLLECTION
1–3 choose friend ↑↓←→ plan Enter dispatch

WELCOME TO THE LITTLE POST

Make space, move together.

  1. Bring Pip ▲, Moss ● and Lilac ■ to their matching stamped bays. Their letters and shapes match too.
  2. Select an arrow for each friend, or · to wait. Press Dispatch: all planned moves happen in the same beat.
  3. Two robots cannot end on the same tile or swap through each other. They can follow a robot into the tile it leaves, or move around a loop together.
  4. A friend can leave its bay to let someone pass. The puzzle ends when everyone is home at the same time.

Use passing bays and loops. Undo and Reset are free. A Nudge plans one shortest-route beat for you; press Dispatch to try it.

A diamond records each delivery. A filled diamond means you reached the shortest beat count without nudges. Replay any courtyard to improve it.

Keyboard: 1 / 2 / 3 choose friend · arrows plan · W wait · Enter dispatch · U undo · R reset · H nudge. You can also select a friend and tap an adjacent floor tile.

MADE FOR SMALL MOMENTS

Parcelkin · Passing Places

An original game about simultaneous path planning, inspired by the current interest in agent colonies and the tiny couriers in Bot Crossing.

Bot Crossing is a topic research reference only. No upstream code, art, agent connections or filesystem features are included. Observed November 6, 2026: 873 stars, MIT, last pushed October 30, 2026.

The rules, eight puzzles, exact hint solver, interface and browser code are original, released under MIT. Courtyard and ceramic robot artwork were generated with a GPT image model and optimized into two local WebP assets.

No account or connection is needed to play. Delivery records use this browser’s local storage when available.

Read the game license